On realism of architectural procedural models

J. Beneš, T. Kelly, F. Děchtěrenko, J. Křivánek, P. Müller; in: Computer Graphics Forum, vol. 36, no. 2, pp. 225-234, 2017.

pdf and ppt official

Abstract

Abstract The goal of procedural modeling is to generate realistic content. The realism of this content is typically assessed by qualitatively evaluating a small number of results, or, less frequently, by conducting a user study. However, there is a lack of systematic treatment and understanding of what is considered realistic, both in procedural modeling and for images in general. We conduct a user study that primarily investigates the realism of procedurally generated buildings. Specifically, we investigate the role of fine and coarse details, and investigate which other factors contribute to the perception of realism. We find that realism is carried on different scales, and identify other factors that contribute to the realism of procedural and non-procedural buildings.

Congratulations to Jan on his PhD publication that went out to Eurographics. This was work I supervised at Esri.

BibTeX

@article{benevs2017realism,
title = {On Realism of Architectural Procedural Models},
author = {J. Beneš and T. Kelly and F. Děchtěrenko and J. Křivánek and P. Müller},
doi = {https://doi.org/10.1111/cgf.13121},
year  = {2017},
date = {2017-01-01},
journal = {Computer Graphics Forum},
volume = {36},
number = {2},
pages = {225-234},
}